DatSexyGrid Posted June 14, 2015 Share Posted June 14, 2015 Hi sry for bothering you guys with nooby questions im really bad when it comes to textures, everytime i apply texture to things it looks like ****. it applies a new image to the mesh every 8th grid square if i understand it correctly? which can make some stuff like walls and floor look really wierd. Is the solution to always have the same size on texture as the mesh I wanna assign texture to? how do you guys manage things when texturing your levels would really appreciate if i got some advice Quote Ignore my silly nick Link to comment Share on other sites More sharing options...
Josh Posted June 14, 2015 Share Posted June 14, 2015 http://www.leadwerks.com/werkspace/page/tutorials/_/materials-r7#section6.1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
DatSexyGrid Posted June 14, 2015 Author Share Posted June 14, 2015 http://www.leadwerks.com/werkspace/page/tutorials/_/materials-r7#section6.1 Hmm i maybe made this thread too fast, i maybe should've read it through more and do some more testing with materials. Quote Ignore my silly nick Link to comment Share on other sites More sharing options...
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