Roland Posted June 14, 2015 Share Posted June 14, 2015 When running the C++ compiled version from CodeBlocks or Terminal the AL device is not closed. How to test. Simply generate a blank project and there you go. === EXECUTING WITHIN THE EDITOR ==== Executing "\media\roland\work\LE\BlankProject\BlankProject"... Initializing Lua... Executing file "/media/roland/work/LE/BlankProject/Scripts/Error.lua" Executing file "/media/roland/work/LE/BlankProject/Scripts/Main.lua" Setting breakpad minidump AppID = 251810 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198119544889 [API loaded no] Initializing OpenGL4 graphics driver... OpenGL version 450 GLSL version 450 Device: GeForce GTX 560/PCIe/SSE2 Loading map "/media/roland/work/LE/BlankProject/Maps/temp.map"... AL lib: ALc.c:2325: exit(): closing 1 Device AL lib: ALc.c:2247: alcCloseDevice(): destroying 1 Context(s) Process Complete. === EXECUTING THE C++ COMPILED VERSION IN CODEBLOCKS ==== Initializing Lua... Warning: Lua sandboxing disabled. Executing file "/media/roland/work/LE/BlankProject/Scripts/Error.lua" Executing file "/media/roland/work/LE/BlankProject/Scripts/Main.lua" Setting breakpad minidump AppID = 480 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198119544889 [API loaded no] Initializing OpenGL4 graphics driver... OpenGL version 450 GLSL version 450 Device: GeForce GTX 560/PCIe/SSE2 Loading map "/media/roland/work/LE/BlankProject/Maps/temp.map"... Loading font "/usr/share/fonts/truetype/ubuntu-font-family/Ubuntu-L.ttf"... Loading shader "/media/roland/work/LE/BlankProject/Shaders/Drawing/drawtext.shader"... AL lib: (EE) alc_cleanup: 1 device not closed Process returned 0 (0x0) execution time : 8.151 s Press ENTER to continue. === EXECUTING THE C++ COMPILED VERSION FROM TERMINAL ==== roland@roland-home-linux:/media/roland/work/LE/BlankProject$ ./BlankProject Initializing Lua... Warning: Lua sandboxing disabled. Executing file "/media/roland/work/LE/BlankProject/Scripts/Error.lua" Executing file "/media/roland/work/LE/BlankProject/Scripts/Main.lua" Setting breakpad minidump AppID = 480 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198119544889 [API loaded no] Initializing OpenGL4 graphics driver... OpenGL version 450 GLSL version 450 Device: GeForce GTX 560/PCIe/SSE2 Loading map "/media/roland/work/LE/BlankProject/Maps/start.map"... AL lib: (EE) alc_cleanup: 1 device not closed Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
Roland Posted July 20, 2015 Author Share Posted July 20, 2015 Josh, one month now without even a comment. What's the state of this? Here is where things go wrong Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
nelsoncs Posted August 5, 2015 Share Posted August 5, 2015 Actually, my games seg fault every time they exit: ...(bunch of stuff) Deleting shader "/home/develop/src/boson_life/Shaders/Editor/wireframe.shader" Deleting sound "<some_sound_file.wav>" AL lib: (EE) alc_cleanup: 1 device not closed Segmentation fault (core dumped) Which is probably harmless, but it does not look very good if I ever distributed a game. I have always assumed that it was the AL lib, so I ran under valgrind to confirm. (really lot of valgind output) ==3542== Conditional jump or move depends on uninitialised value(s) ==3542== at 0x7C165D: Leadwerks::NewtonDynamicsCharacterController::ProcessCollisions(Leadwerks::Vec3 const&, Leadwerks::Vec3 const&, Leadwerks::PickInfo&) (NewtonDynamicsCharacterController.cpp:879) ==3542== by 0x7C14A9: Leadwerks::NewtonDynamicsCharacterController::PickGroundConvex(Leadwerks::Vec3 const&, Leadwerks::Vec3 const&, Leadwerks::PickInfo&) (NewtonDynamicsCharacterController.cpp:853) ==3542== by 0x7C0BC8: Leadwerks::NewtonDynamicsCharacterController::AlignToGround() (NewtonDynamicsCharacterController.cpp:792) ==3542== by 0x7BD4AE: Leadwerks::NewtonDynamicsCharacterController::Update() (NewtonDynamicsCharacterController.cpp:241) ==3542== by 0x7CF89E: Leadwerks::NewtonDynamicsSimulation::EndStep() (NewtonDynamicsSimulation.cpp:641) ==3542== by 0x7CF44F: Leadwerks::NewtonDynamicsSimulation::Update() (NewtonDynamicsSimulation.cpp:415) ==3542== by 0x4FE9B8: Leadwerks::World::Update() (World.cpp:657) ==3542== by 0x412429: AppServer::Loop() (AppServer.cpp:345) ==3542== by 0x409618: main (main.cpp:71) ==3542== AL lib: (EE) alc_cleanup: 1 device not closed ==3542== Thread 3: ==3542== Jump to the invalid address stated on the next line ==3542== at 0x0: ??? ==3542== by 0x5251D05: ??? (in /usr/lib/x86_64-linux-gnu/libopenal.so.1.15.1) ==3542== by 0x5262C4B: ??? (in /usr/lib/x86_64-linux-gnu/libopenal.so.1.15.1) ==3542== by 0x52569D9: ??? (in /usr/lib/x86_64-linux-gnu/libopenal.so.1.15.1) ==3542== by 0x5D356A9: start_thread (pthread_create.c:333) ==3542== by 0x6A83EEC: clone (clone.S:109) ==3542== Address 0x0 is not stack'd, malloc'd or (recently) free'd ==3542== ==3542== ==3542== Process terminating with default action of signal 11 (SIGSEGV) ==3542== Bad permissions for mapped region at address 0x0 ==3542== at 0x0: ??? ==3542== by 0x5251D05: ??? (in /usr/lib/x86_64-linux-gnu/libopenal.so.1.15.1) ==3542== by 0x5262C4B: ??? (in /usr/lib/x86_64-linux-gnu/libopenal.so.1.15.1) ==3542== by 0x52569D9: ??? (in /usr/lib/x86_64-linux-gnu/libopenal.so.1.15.1) ==3542== by 0x5D356A9: start_thread (pthread_create.c:333) ==3542== by 0x6A83EEC: clone (clone.S:109) ==3542== ==3542== HEAP SUMMARY: ==3542== in use at exit: 454,227,093 bytes in 37,825 blocks ==3542== total heap usage: 83,530,078 allocs, 83,492,253 frees, 5,979,040,664 bytes allocated ==3542== ==3542== LEAK SUMMARY: ==3542== definitely lost: 1,288 bytes in 22 blocks ==3542== indirectly lost: 97,019 bytes in 10 blocks ==3542== possibly lost: 418,377,340 bytes in 1,440 blocks ==3542== still reachable: 35,751,446 bytes in 36,353 blocks ==3542== suppressed: 0 bytes in 0 blocks ==3542== Rerun with --leak-check=full to see details of leaked memory ==3542== ==3542== For counts of detected and suppressed errors, rerun with: -v ==3542== Use --track-origins=yes to see where uninitialised values come from ==3542== ERROR SUMMARY: 102706 errors from 26 contexts (suppressed: 0 from 0) Killed Link to comment Share on other sites More sharing options...
Josh Posted August 17, 2015 Share Posted August 17, 2015 I believe the latest build will close the AL device upon closing. 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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