cassius Posted June 20, 2015 Share Posted June 20, 2015 The unit size in the editor seems to be in centimetres while in my c+= written game it is in meters. I looked in tools/viewports but can't find any way to change it. Is the option there any more or what? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted June 20, 2015 Share Posted June 20, 2015 You can use a meter grid if you enable legacy settings. See the config file for this. The reason cm is displayed by default has to do with the way textures line up on the grid. 256 cm is about the right size for a one-story tall building. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Haydenmango Posted June 20, 2015 Share Posted June 20, 2015 I have been having issues with this change lately. I can no longer accurately code positions quickly (I don't want to convert cm to meters every time I write code). You can use a meter grid if you enable legacy settings. See the config file for this. Could an option be added to toggle between the meter and cm grids? Then we could use cm grid for texturing/csg/modeling and still use the meter grid for placing objects (easily) with code. 1 Quote Check out my game Rogue Snowboarding- https://haydenmango.itch.io/roguesnowboarding Link to comment Share on other sites More sharing options...
cassius Posted June 20, 2015 Author Share Posted June 20, 2015 I think moving the decimal point 2 places to the left will convert to meters. Or that's what I am told. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted June 20, 2015 Share Posted June 20, 2015 I have been having issues with this change lately. I can no longer accurately code positions quickly (I don't want to convert cm to meters every time I write code). Could an option be added to toggle between the meter and cm grids? Then we could use cm grid for texturing/csg/modeling and still use the meter grid for placing objects (easily) with code. If you enable legacy settings this is an option in the options dialog. Multiply meters by 100 for centimeters. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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