drakth Posted June 20, 2015 Share Posted June 20, 2015 Hello everyone! I read about the summer games tounament thingy and decided to try do a small game. So, i started leadwerks and made a new project. From what i read there is no difference now between a C++ or LUA project so, i went to Visual Studio and opened the solution. I saw there are quite several changes from the last time i used it, so i added some code i had from a previous project for a FPS. It compiled ok, but all i see is a black screen. So i went looking in detail at App.cpp Noticed stuff that wasnt there before. From debugging i see the code seems to be using Lua instead of C++??? Yes, i have the standard edition. The code i mention is the following: std::string scriptpath = "Scripts/Main.lua"; if (FileSystem::GetFileType("Scripts/App.Lua") == 1) scriptpath = "Scripts/App.Lua"; //Invoke the start script if (!Interpreter::ExecuteFile(scriptpath)) { System::Print("Error: Failed to execute script \"" + scriptpath + "\"."); return false; } My code is after this part so it only gets executed when exitting the game (?). Should i place the code somewhere else? Quote Link to comment Share on other sites More sharing options...
cassius Posted June 20, 2015 Share Posted June 20, 2015 was it a blank project template? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
drakth Posted June 20, 2015 Author Share Posted June 20, 2015 Yep! Blank. Quote Link to comment Share on other sites More sharing options...
drakth Posted June 26, 2015 Author Share Posted June 26, 2015 No one? Quote Link to comment Share on other sites More sharing options...
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