alanivanoff Posted June 23, 2015 Share Posted June 23, 2015 It does not work properly on many NVidia cards also (say GeForce GTX 770, GeForce GTX 560M). Is it possible to fix this annoying bug? Quote Link to comment Share on other sites More sharing options...
reepblue Posted June 23, 2015 Share Posted June 23, 2015 I had this issue! It would work fine if the game was windowed, but would flicker on fullscreen. This is why the spotlights in Vectronic use sprites instead of lens flares. Also on a Nvidia card. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Josh Posted June 24, 2015 Share Posted June 24, 2015 Thanks for pointing that out, I noticed it recently in one game. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
kc_retro Posted August 6, 2020 Share Posted August 6, 2020 This is a problem for me also. I am using version 4.6 standard edition and cannot use lensflare.mat at all because of this. Is there no simple workaround? I have Radeon Vega graphics card. This is also happening with the point light but only when occlusion culling is enabled. I think this is something to do with occlusion culling so I had to select all and switch it off for everything to stop the point light flicker. This is my first experience of game development over the past 3 nights and I have to say its been frustrating. Quote Link to comment Share on other sites More sharing options...
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