Jump to content

Save CSG to MDL format


Einlander
 Share

Recommended Posts

The ability to take a entity created by csg and convert it to a mdl file WITH all the surfaces preserved would help accelerate my work in Leadwerks. The obj export collapses all the meshes to 1 object, and the vtf and obj exports do not preserve the textures. With the prefab it is prone to texture shifting and when rotated, depending on the rotate tool used, objects rotate incorrectly. With an mdl export it would be another model entity that I can share with few complications.

 

If implemented, the mdl should not be collapsed. it should preserve the hierarchy and surfaces. Then the user can collapse them later.

  • Upvote 2
Link to comment
Share on other sites

The ability to take a entity created by csg and convert it to a mdl file WITH all the surfaces preserved would help accelerate my work in Leadwerks. The obj export collapses all the meshes to 1 object, and the vtf and obj exports do not preserve the textures. With the prefab it is prone to texture shifting and when rotated, depending on the rotate tool used, objects rotate incorrectly. With an mdl export it would be another model entity that I can share with few complications.

 

If implemented, the mdl should not be collapsed. it should preserve the hierarchy and surfaces. Then the user can collapse them later.

 

I wish!

Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...