xtom Posted July 11, 2015 Share Posted July 11, 2015 I seem to be getting lower frame rates with the latest builds. For example on a new map with just 1024 terrain and fps player I'm only getting about 20fps looking ahead and 30fps looking at ground. I tried beta and stable and it's about the same. But if I launch the old build of my game on the steam launcher with more models, enemies etc. I get about double the fps. Check out my games: One More Day / Halloween Pumpkin Run Link to comment Share on other sites More sharing options...
Josh Posted July 11, 2015 Share Posted July 11, 2015 Please see the guidelines for posting bug reports: http://www.leadwerks.com/werkspace/topic/6125-guidelines-for-bug-reports/ My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
xtom Posted July 11, 2015 Author Share Posted July 11, 2015 Just ran the updated game launcher and it's showing the models properly again now and the frame rate is not so different anymore. I don't have a bug report so feel free to lock this. Check out my games: One More Day / Halloween Pumpkin Run Link to comment Share on other sites More sharing options...
Josh Posted July 12, 2015 Share Posted July 12, 2015 I suspect this was due to terrain tessellation. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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