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Doh! How not to back up scripts.


xtom
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Ok so I thought it would be a good idea to zip up my scripts and shaders folder as a backup while I change some stuff. So I did this and left the zip in project the folder. Now for the last day or so I am trying to figure out why none of my script changes are taking effect. I begin to think it's a bug and they must be being cached somewhere somehow. Then finally I remember that zip file I created. I guess I created my own cache without even knowing it. rolleyes.gif

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That happened to me too once.

And that is also when I thought that it would be nice if leadwerks would first load files from the directory and only if one does not exist, load from the zip files. Just like every quake engine game does it i know of.

 

Not for this particular issue about backups, but it would make modding easier I think.

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