cassius Posted August 2, 2015 Share Posted August 2, 2015 Does an entity such as a character have a default velocity? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
BluHornet Posted August 6, 2015 Share Posted August 6, 2015 If you do not declare an entity's velocity it is set to 0,0,0 but the physics engine could change that every update physics. To find out the current velocity is you can use GetVelocity(). 1 Quote Link to comment Share on other sites More sharing options...
cassius Posted August 6, 2015 Author Share Posted August 6, 2015 Thanks. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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