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Model not appearing in the editor


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This is not the model as the model editor displays correctly.

 

The problem is with the model. The model is huge and you do not have the its origin located at the model itself. The origin appears to be ~100 or so meters from that actual model. So increasing its size will only make that relationship worse. Reset the origin in a modeling app and export to fbx.

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macklebee's channel

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Thanks.

It's 3D coat direct FBX export of a model that was not centered.

 

It would be great to have in the model editor some visual feedback about models :

- some grid or units display to visualize if your model is too big or too small

- button to center camera to mesh center

Stop toying and make games

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I think what's going on is the model is so big, it is further away than the camera max range. This could certainly be adjusted to match the size.

My job is to make tools you love, with the features you want, and performance you can't live without.

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