YouGroove Posted August 13, 2015 Share Posted August 13, 2015 I have a rock model that displays well in the mdoel editor, but don't appear in the editor. Even scaling the model up a lot, nothing is visible in wireframe views. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
macklebee Posted August 13, 2015 Share Posted August 13, 2015 http://www.leadwerks.com/werkspace/topic/6125-guidelines-for-bug-reports/ Without a file to look at, the only thing people can do is guess at what the problem could be. 3 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
YouGroove Posted August 14, 2015 Author Share Posted August 14, 2015 This is not the model as the model editor displays correctly. Anyway here is the file (FBX + MDL) rocks.zip Quote Stop toying and make games Link to comment Share on other sites More sharing options...
macklebee Posted August 14, 2015 Share Posted August 14, 2015 This is not the model as the model editor displays correctly. The problem is with the model. The model is huge and you do not have the its origin located at the model itself. The origin appears to be ~100 or so meters from that actual model. So increasing its size will only make that relationship worse. Reset the origin in a modeling app and export to fbx. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
YouGroove Posted August 14, 2015 Author Share Posted August 14, 2015 Thanks. It's 3D coat direct FBX export of a model that was not centered. It would be great to have in the model editor some visual feedback about models : - some grid or units display to visualize if your model is too big or too small - button to center camera to mesh center Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted August 16, 2015 Share Posted August 16, 2015 I think what's going on is the model is so big, it is further away than the camera max range. This could certainly be adjusted to match the size. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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