waldemarlima Posted August 17, 2015 Share Posted August 17, 2015 hi , how are yours ? well , i have some models animateds in Mixamo , but when i try import to LeadWerks , show error " Failed to load animation " DIRECTORY '-' \ idle.mdl *Please someone can help me ? ;-; //model files = http://prntscr.com/85tj36 // Model imported to LeadWerks Editor = http://prntscr.com/85tjx7 //model editor print 1 = http://prntscr.com/85tkjo //model editor print 2 = http://prntscr.com/85tl2a // error what show when i try import animation = http://prntscr.com/85tluk Quote Link to comment Share on other sites More sharing options...
killbot5555678 Posted August 31, 2015 Share Posted August 31, 2015 i have the same question but i haven't properly understood any of the answers ive been given Quote Link to comment Share on other sites More sharing options...
Jazz Posted August 31, 2015 Share Posted August 31, 2015 The way that worked for me is to download each animation separately _with_ the model included in each one. It's a lot more to download though. Quote --- Scott Using Windows 7 Ultimate 64 bit/Core I7-2700K @ 4312mhz/24G RAM/Nvidia GTX 1060 Link to comment Share on other sites More sharing options...
waldemarlima Posted September 1, 2015 Author Share Posted September 1, 2015 thank you friend: jazzonya, to mention above. below post a tutorial with images, so that it is easy to comprehension, first thanking: jazzonya: D HOW IMPORT YOU CHARACTER MIXAMO TO LE First, you must open your account Mixamo, and go to my assets session : http://prntscr.com/8bj133 after you need go to my animations tab : http://prntscr.com/8bj1sh Now, you need to download each animation, one by one, so that the main Bone (mesh bone), already be downloaded with the animation that you would like to put on your character ... : http://prntscr.com/8bj40r after what you request download : http://prntscr.com/8bj5gv you need open LE project folder , and copy downloaded file inside any folder what you want , after what you do this . http://prntscr.com/8bj6o0 ok , now open LE model editor , http://prntscr.com/8bj7el , after you've done all this, do this process with the "new" animation, we want to include in this model ... http://prntscr.com/8bj89c new model imported in LE : http://prntscr.com/8bj8ox open Le model editor again , and go to FILE -> Load Animation : http://prntscr.com/8bj95m . import new .mdl generated of new animation : http://prntscr.com/8bjadj final result xD : http://prntscr.com/8bjb61 5 Quote Link to comment Share on other sites More sharing options...
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