7H3V1RU5 Posted September 5, 2015 Share Posted September 5, 2015 I was playing around with different door types and was wondering why gatevertical_door creates another copy of itself but invisible and with no collision? Just wondering. I am trying to make it move but having entity problems. Quote -7H3V1RU5 Link to comment Share on other sites More sharing options...
Josh Posted September 5, 2015 Share Posted September 5, 2015 It does? I'm not sure what you mean. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
7H3V1RU5 Posted September 6, 2015 Author Share Posted September 6, 2015 Attached is the door I was asking about. The vertical one. Quote -7H3V1RU5 Link to comment Share on other sites More sharing options...
macklebee Posted September 6, 2015 Share Posted September 6, 2015 I assume you are talking about the mesh hierarchy that shows up with the gatevertical door. It may be a model that was created along with a collision hull when it was converted to MDL, but you can collapse the model. Open it with the model editor and then click TOOLS-->Collapse. Then save after you have added a physics shape by using the PHYSICS menu. Also you will see the same for the frame model as well. 1 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
7H3V1RU5 Posted September 7, 2015 Author Share Posted September 7, 2015 Thanks for the heads up. I was just wondering. Quote -7H3V1RU5 Link to comment Share on other sites More sharing options...
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