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Access violation Brush with no material assinged


tjheldna
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With the latest beta with the the fps increase (ty) I'm getting a crash while moving the camera in the perspective viewport.

 

Took a little while to work out what's going on, turns out I had a placeholder brush that had no material assigned every time the brush entered the viewport that's when the crash happened.

 

I assigned a texture in the scene view and I can now view that place holder model. It was just lucky that the camera wasn't facing the brush when I saved the level last.

 

 

Cheers!

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