lxFirebal69xl Posted September 5, 2015 Share Posted September 5, 2015 I was working on an update for the demo of "A Demon's Game", I got reepblue's LEX integrated and started using his ChangeLevel script that came with the template to change the level in the game's demo. However, everytime I tried to change the map, it just gives me an error on the console. Failed to read file "C:/Users/Ruben/Documents/Leadwerks/Projects/ADemonsGame/Sewers_2.map". If I try to use the script that comes with leadwerks, this error pops up. "C:/Users/Ruben/Documents/Leadwerks/Projects/ADemonsGame/scripts/objects/triggers/triggerchangemap.lua" : 10 : attempt to call method 'changeMap' (a nil value) This only started happening recently, so I really don't know what could be causing it. I have attached all 3 scripts that were used. Main.lua ChangeMap.lua CollisionTrigger.lua Quote Link to comment Share on other sites More sharing options...
xtom Posted September 5, 2015 Share Posted September 5, 2015 Looks like the filepath might be missing the Maps/ bit. Quote Check out my games: One More Day / Halloween Pumpkin Run Link to comment Share on other sites More sharing options...
lxFirebal69xl Posted September 6, 2015 Author Share Posted September 6, 2015 Looks like the filepath might be missing the Maps/ bit. Yea, that was exactly the problem, thanks. 1 Quote Link to comment Share on other sites More sharing options...
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