martyj Posted September 7, 2015 Share Posted September 7, 2015 I'm getting an access violation on any code ran after World::Render I've tested different code bases and different drivers and both give the same error. I've tested on my laptop and desktop. I will message Josh with a link to my source code. Operating System: Windows 10 Graphics card manufacturer: AMD Leadwerks Version: Latest Beta The exception is thrown on line 125 on App.cpp. Any code ran after world->Render(); throws an exception. Link to comment Share on other sites More sharing options...
martyj Posted September 10, 2015 Author Share Posted September 10, 2015 Any input on this? Thanks, Marty Link to comment Share on other sites More sharing options...
Josh Posted September 11, 2015 Share Posted September 11, 2015 Compiling and testing it.. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted September 14, 2015 Share Posted September 14, 2015 The crash is occurring when the draw callback is called on a brush inside the World:Render() function. Still testing this... My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted September 14, 2015 Share Posted September 14, 2015 It looks like the error only occurs in the beta branch. If I switch back to the default branch it works fine. This makes sense because the beta has some brush rendering optimizations in it right now that haven't been fully tested. I recommend switching to the default branch and I will just keep this project and test the next build I upload. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted September 15, 2015 Share Posted September 15, 2015 Fixed in latest beta build. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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