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c++ tutorials


cassius
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If user's could still make their own tutorials like they use too, I'd be happy to write up a few. I do understand the want of having one official page of tutorials dedicated to the engine/editor, but other tutorials like tutorials Blender from YouGroove and "How to hack this effect" articles were useful, and fun to read. Only way users can post their own tutorials is forum and blog posts, which get buried over time.

 

But in my eyes, it's best to leave your game stuff all in lua scripts, and only have the functionality of the application in C++. This is how LEX works.

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Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

If you like my work, consider supporting me on Patreon!

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Aggrors (Jorn) website.

 

Aggror.com

 

I book marked Roland's C++ you tube channel. I haven't watched it yet ( still getting to grips with LUA ) but should be of some help.

 

http://www.youtube.com/playlist?list=PLD9BT6X6Eefz3omHi4q8s2vtLhBbdv-ql

 

Those tutorials are about general C++ programming aimed towards Leadwerks. I was planning of doing more of them but didn't because there was very few viewers. However if you are totally new to C++ its a good start as start assuming you know absolutely nothing. I talk quite slowly as English is not my native language.

Roland Strålberg
Website: https://rstralberg.com

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