YouGroove Posted October 3, 2015 Share Posted October 3, 2015 Actually LE3 is unusable with models that are tiled to some unit and snap together. For example i kept Blender default unit, but in LE3 the snapping has always two units above or under. We should be able to specify the lenght of the snapping value at any time to be able to position wit LE3 snapping any tiled models. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted October 10, 2015 Share Posted October 10, 2015 It is recommended you model objects so they align to the largest power of two that is convenient (1, 2, 4, 8 etc.) This is how map props are made in Counterstrike and other games that use CSG mapping. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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