MaxAigner Posted October 3, 2015 Share Posted October 3, 2015 Good evening, As Mentioned in the caption - is there a possibility to link Notepad++ to Leadwerks engine so that if I press F5 it "compiles" ? Would be super Awesome! yours Max Aigner Quote Link to comment Share on other sites More sharing options...
Slastraf Posted October 4, 2015 Share Posted October 4, 2015 just edit the scripts from leadwerks in notepad and then press f5 in leadwerks Quote Link to comment Share on other sites More sharing options...
Olby Posted October 4, 2015 Share Posted October 4, 2015 I don't think you will be able to use debugger but you can simply point to your LUA game executable and run it via Notepad++. Since its LUA no compilation is required and your game will use the new script content. 1 Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
YouGroove Posted October 4, 2015 Share Posted October 4, 2015 Where is LE3 new Lua editor ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
MaxAigner Posted October 4, 2015 Author Share Posted October 4, 2015 @Olby: thank you again! I did not quite get it to run but it makes sence so I will try it these days.. @YouGroove: I am currently using Notepad++ and NOT the LE3 Lua Editor because I want these features: autocompletion CTRL+Left / Right --> skip a Word function CTRL+Backspace --> delete a word CTRL+SHIFT+ Left/Right --> Select a whole Word. When I select a Word all other Words around (which have the same content) are highlighted Better coordination of the STRG+F Search (text in search-textbox should be selected after STRG+F -> F3 Key - "SearchNext" should work immediately after I typed the text in the searchbox and pressed ENTER those are so easy functions and for me it enhances my development a lot. Notepad++ has these features so I use this.. Quote Link to comment Share on other sites More sharing options...
Olby Posted October 4, 2015 Share Posted October 4, 2015 I just quickly looked at it and seems like Np++ is expecting the executable to be in the Windows PATH variable. You can add your game's folder to the PATH environment variable and then Run Np++ using e.g. "LEGame.debug.exe". Have a look at the help file perhaps there is another way to run this using absolute path. Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
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