Sakru Posted October 6, 2015 Share Posted October 6, 2015 Hi guys. I think rotation design in editor is quite wrong, because if you select 2 objects and try to rotate a group this 2 objects will rotate along Y axis not as a group but as a separate objects. I know that you could combine them inside scene tree but it takes some time. Not a major problem, but it could be better to have this function specially when you have 200+ objects in scene tree. Quote Link to comment Share on other sites More sharing options...
mdgunn Posted October 6, 2015 Share Posted October 6, 2015 I've found this a bit of a pain at times too. I am struggling to think of a single time that I've needed the default behaviour (selective memory?), though I suppose I wouldn't want to lose it but instead toggle buton or modifier key. Quote Link to comment Share on other sites More sharing options...
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