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Vertex Colors Removed


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As reported by Einlander here: http://www.leadwerks.com/werkspace/topic/13428-fbx-importer-not-importing-more-than-two-map-channels/#entry94367. The Model Editor strips the vertex colors when you save the model. This is a user-clickable option in the TOOLS menu, but just saving the model will remove the vertex colors.

 

Here is example model with vertex colors applied:

ellipsoid1.mdl

 

If opened in Model Editor and saved - it will remove the vertex colors.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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