Juggernaut Posted October 17, 2015 Share Posted October 17, 2015 1. Where are the C++ tutorials gone ? 2. Good surface detail shaders like parallax occlusion mapping , relief mapping etc . are still missing. 3. Terrain shadow is missing. 4. Animated meshes are not getting properly imported in the Leadwerks from Blender FBX export. Quote LEADWERKS 2.5 Leadwerks Engine Documentation http://www.leadwerks.com/werkspace/page/Documentation/le2 Leadwerks Engine Wiki http://web.archive.org/web/20120728123827/http://www.leadwerks.com/wiki/index.php?title=Main_Page Leadwerks 2 wiki moving to Google Drive https://drive.google.com/folderview?id=0BxLsUYPSspxcfms3bmpvQlBSVjVYREljSElpQ3JfTmQydzg4anExZ2Fyb0I3NjZxSmkwd1E&usp=drive_web Link to comment Share on other sites More sharing options...
Josh Posted October 17, 2015 Share Posted October 17, 2015 1. We're focusing on tutorials for Lua. C++ doesn't really require tutorials, it just needs the API reference, since anyone using it already is a pretty advanced programmer. 2. The engine does not presently include a parallax occlusion mapping shader. 3. Terrain does not cast shadows for performance. 4. I am unaware of any problems importing FBX files. Please post a file if you have one that does not work. If you want to know what I am working on, my blog is regularly updated: http://www.leadwerks.com/werkspace/blog/1-joshs-blog/ Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
cassius Posted October 17, 2015 Share Posted October 17, 2015 As far as I can remember there never have been official c++ tuturials. There were third party tutorials in c+= by aggror but I don't know where they are now apart from my own copies which I have kept. I think less experienced c++ coders WILL need a tutorial such as a first person setup at least. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Thirsty Panther Posted October 17, 2015 Share Posted October 17, 2015 Some links to C++ tutorials in this thread. http://www.leadwerks.com/werkspace/topic/13313-support-for-vc-community/page__hl__c%2B%2B Quote Link to comment Share on other sites More sharing options...
cassius Posted October 17, 2015 Share Posted October 17, 2015 That template in that linklooks very complex. Not for begginers Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted October 18, 2015 Share Posted October 18, 2015 C++ beginner tutorials are basically an oxymoron. You just can't teach basic concepts in a reasonable amount of code with C++, which is why I recommend using Lua unless you really need C++. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
cassius Posted October 18, 2015 Share Posted October 18, 2015 Oxymoron? Had to look that one up I learned c a long tie ago and moving to c++ was not too panfull. My current code looks more c than c+++ but it works. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
thehankinator Posted October 18, 2015 Share Posted October 18, 2015 Oxymoron? Had to look that one up I learned c a long tie ago and moving to c++ was not too panfull. My current code looks more c than c+++ but it works. I think the point is that if you are new to programming, you should have a firm understanding of the lua interface and 3d graphics before jumping into the Leadwerks C++ code. You can do the vast majority of things a game requires in lua. In my opinion if a beginner needs to do something that is not possible in lua, they are biting off more than they can chew. After spending a few weeks/months working with lua, a programmer will have a much better understanding of Leadwerks to base the changes that would require modifying C++ source. Picking up the basics of the C++ language is probably the easiest part in all that. Quote Link to comment Share on other sites More sharing options...
cassius Posted October 26, 2015 Share Posted October 26, 2015 Yes lua is great if you are new to programmng but if you have some c++ knowledge ad dgon;t like the look of lua thn the odd c++ tut woud come in handy. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.