tjheldna Posted November 2, 2015 Share Posted November 2, 2015 Presenting Rick and Tim's Halloween game contest submission "Cobra". Do battle coin op style with your one man army defeating all enemies in your way. Have you got what it takes to be the top Cobra Squad member on the leader boards? 3 Quote Link to comment Share on other sites More sharing options...
ChrisV Posted November 2, 2015 Share Posted November 2, 2015 Cool looking game, guys! Simple gameplay, but still fun to play! Models and animations are well done, TJ! Topped Rick's highscore, btw! Got 2600. Who can do better? 1 Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
f13rce Posted November 2, 2015 Share Posted November 2, 2015 Cool game Got the highscore with 4400 1 Quote Using Leadwerks Professional Edition (Beta), mainly using C++. Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz Previously known as Evayr. Link to comment Share on other sites More sharing options...
shadmar Posted November 2, 2015 Share Posted November 2, 2015 Nice game. Well done! One question, why the forced windowed mode? If you leave the main.lua defaults it will use your settings on the gameplayer instead 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
ChrisV Posted November 2, 2015 Share Posted November 2, 2015 Got the highscore with 4400 You naughty boy! Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
Rick Posted November 2, 2015 Share Posted November 2, 2015 Nice game. Well done! One question, why the forced windowed mode? If you leave the main.lua defaults it will use your settings on the gameplayer instead Didn't think I touched that part of the code. I will check tonight. Quote Link to comment Share on other sites More sharing options...
josk Posted November 2, 2015 Share Posted November 2, 2015 Nice game, fan of the cartoon effect. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
tjheldna Posted November 2, 2015 Author Share Posted November 2, 2015 Thanks for all the comments all and I'm also seeing the leader board fill up. Josk I think you can be the first to be induced into the Elite Cobra Squad with the high score of 6000, wear that head band with pride soldier. 1 Quote Link to comment Share on other sites More sharing options...
Rick Posted November 2, 2015 Share Posted November 2, 2015 I think he hacked! 1 Quote Link to comment Share on other sites More sharing options...
josk Posted November 2, 2015 Share Posted November 2, 2015 I was in the Zone. 3 Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
tjheldna Posted November 2, 2015 Author Share Posted November 2, 2015 Then he is a true member of Cobra Squad. 1 Quote Link to comment Share on other sites More sharing options...
f13rce Posted November 2, 2015 Share Posted November 2, 2015 Nice try josk... Try to beat it now It could be cool if you could shoot the enemy bullets to protect yourself, the ones going wide are hard to dodge Quote Using Leadwerks Professional Edition (Beta), mainly using C++. Windows 10 / Linux Mint, Visual Studio 2017. GPU: NVidia GeForce GTX970, CPU: Intel i7 7700K @ 4.20 GHz Previously known as Evayr. Link to comment Share on other sites More sharing options...
Rick Posted November 2, 2015 Share Posted November 2, 2015 We plan on letting you roll to help avoid that. When you roll you won't be able to be hit but will have a stamina type thing on rolling so you can't just keep doing it over and over. 2 Quote Link to comment Share on other sites More sharing options...
josk Posted November 2, 2015 Share Posted November 2, 2015 The zone called me. I remember playing Smash tv back on megadrive or Playstation and found the zone, unbeatable until my contact lense popped out from not blinking. Theres a lot you could do to this game, maybe drop first aid, have different enemies that maybe fire two bullets. Shooting enemy bullets would be good. More points for head shots with some nice exploding brains. More weapons. 1 Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
tjheldna Posted November 2, 2015 Author Share Posted November 2, 2015 Oh Smash TV what a classic. @Josk Most of what you mentioned are on the cards as well as scenery destruction, vehicles, boss fights to name a few. lol your signature! Quote Link to comment Share on other sites More sharing options...
Rick Posted November 3, 2015 Share Posted November 3, 2015 [GAME UPDATED] - You can run fullscreen now - Fixed the leaderboard UI some. Still some things to do here. Quote Link to comment Share on other sites More sharing options...
xtom Posted November 3, 2015 Share Posted November 3, 2015 Totally awesome, I had an Instant flashback to Cabal which I loved playing years back on the specy. Good job and look forward to seeing any future updates. I'll be back to try for a better score. Quote Check out my games: One More Day / Halloween Pumpkin Run Link to comment Share on other sites More sharing options...
tjheldna Posted November 6, 2015 Author Share Posted November 6, 2015 Thanks xtom, glad you like it, we haven't stopped working on it, and have progressed at a steady rate. When the next lot of features and art are complete we will submit another update. Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted November 9, 2015 Share Posted November 9, 2015 Great little game. Nice cartoony graphics which suit the game. Good music. Clever use of animated characters. Although there are a set number of animations you never feel that you know where the next one is coming from. For me the hi-score table was difficult fo read. The end game graphic is drawn of the top of it. Also the bottom half of the table is empty even thou I played multiple games. When I finally got a good score my name covered my score. What is the gernade in the borrow left corner for? Future development? I like the suggestions above for further improvements. Medkits, character rolls, etc. How about an end of level type character that shoots multiple bullets and takes multiple hits to kill. Great job guys I'm looking forward to see where you take this. @ Josk, good effort with the high score. A couple of times I had what I thought was a good round only to be miles short of your score. Quote Link to comment Share on other sites More sharing options...
Rick Posted November 9, 2015 Share Posted November 9, 2015 Thanks Thirsty, Yeah, the high score display was from Josh's example code for it and I changed the font and size. I'll have to go back over it and make sure it works for all resolutions as currently it doesn't. The grenade is for future development (we have grenades about 90% finished right now. will release another version shortly). We plan on having this level just an endless mash of things we want in the entire game in the future. We'll have a number of different levels with end bosses ever so often and levels will get progressively harder. At some point we hope to do a greenlight for this game and get it beyond the LE Game Player. 1 Quote Link to comment Share on other sites More sharing options...
tjheldna Posted November 13, 2015 Author Share Posted November 13, 2015 Cobra has a new build available int the workshop. http://www.leadwerks.com/werkspace/page/viewitem?fileid=546727133 Changes: Added Grenades and Grenade pickups and explosions Rolling dodges bullets Can now shoot enemy bullets Many new model and level optimisations and additions Looking forward to any comments or feedback. Quote Link to comment Share on other sites More sharing options...
Rick Posted November 13, 2015 Share Posted November 13, 2015 I know the leaderboard is messed up. I'll work on a paging system for it. Quote Link to comment Share on other sites More sharing options...
xtom Posted November 13, 2015 Share Posted November 13, 2015 The roll is brilliant and makes the game much more fun to play. The grenades are great too but sometimes I expect them to kill 2 soldiers but it only gets 1 so I'm thinking slightly bigger splash damage might be better on them. After I die and play second time for a while it crashes, last log below. Lua Error: [string "E:/SteamLibrary/steamapps/common/Leadwerks Game Launcher/scripts/objects/ai/basicsoldier2.lua"]:50: attempt to index field 'script' (a nil value)Process complete. Quote Check out my games: One More Day / Halloween Pumpkin Run Link to comment Share on other sites More sharing options...
Rick Posted November 13, 2015 Share Posted November 13, 2015 he grenades are great too but sometimes I expect them to kill 2 soldiers but it only gets 1 I've noticed that too. Generally the 2 that come in from the left around the same time. We'll look at that. When we were testing we had the grenade drop change at 75% so we could go grenade crazy and it seemed too powerful to have a big splash area but with them being much more limited now I think a bigger splash area is warranted. Thanks for finding that bug. I'll log it and work on getting that fixed! Quote Link to comment Share on other sites More sharing options...
tjheldna Posted November 29, 2015 Author Share Posted November 29, 2015 Rick and I have kept a bit quiet with this for a little while now but behind the scenes we have really been working hard. We both agree that we want to keep working on this title and have had some really cool 'wins' of late that we would like to share. We have come up with a studio name of 'TR Indie productions'. We have had 1 logo design back and we are really happy with it. We have another designer working on it too, so we are yet to see and make our final decision. There have been lots of progress with plot (as shallow as it is being an arcade style game). Steam Greenlight page has been started, however this wont be made public just yet. Functionality improvements with the scene starting to be more reactive to explosions, and shooting; level changing. New first level created to reflect story line. Many new models created. I have been working on the main character design and we decided to go for a more cartoonish feel. At the style first was a bit foreign for me, but have had a blast creating him. The first of one of the playable characters near completion. His name is no longer "Soldier01" he is now.... "Sgt. Jack Grind" Thanks. 5 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.