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Adding physics to imported asset


Sparkle11
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Hey, guys! I've a big problem with Leadwerks:

 

I've imported the 3d mesh, which was built in Blender. It is displayed in my debug game and in editor, but have no physics.

 

I tried to add physics layer to model (by double-clickin on the object),but nothing happen and the mesh havent physics.

 

How to add physics to it?

 

Best regards

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