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Why a normal maps dosents work in LE3 on Linux?


Epsylon
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When i load the textures and specialy the normal maps its not aperance like a normal map but like a simple flat blue texture and not aplying hte needet efect!

Can somebody tell me what is a problem and how can i fix it?

 

PS:The preloadet normal map i.e: from the sample FPS game from the box its perfectly fine looks and like it must be..but my own created normal maps with GIMP dosent...sad.png

native language: Greek.

foreign language:Russian,English

OS type:from 2009 is Linux Based ONLY!

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You can fix it in the texture editor. Click on normal map.

Ill dit it allready pal) but with no results...it still the same(

By the way...maybe its a problem that my normal maps and textures are in a PNG formats?

For the first time i thinking that this was a problem of my OS..but when ill try this on the Win7 on a second maschine...it was the same result..(

native language: Greek.

foreign language:Russian,English

OS type:from 2009 is Linux Based ONLY!

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