thehankinator Posted December 10, 2015 Share Posted December 10, 2015 Navmesh appears to be incorrect after carving CSG on beta (haven't tried with stable). Steps taken: 1) New map 2) Create a cube 3) Generate navmesh(looks correct) 4) Create cylinder 5) Over lap cylinder and cube 6) Hit carve button 7) Move cylinder away from cube 8) Generate navmesh Link to comment Share on other sites More sharing options...
Olby Posted December 10, 2015 Share Posted December 10, 2015 +1. Same here. Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
thehankinator Posted December 12, 2015 Author Share Posted December 12, 2015 I was playing with this a little more today. If I do the above steps then go through each of the pieces of the carved cube and resize them, the nav mesh will rebuild correctly. Even if I resize them back to the original size. Link to comment Share on other sites More sharing options...
Einlander Posted December 13, 2015 Share Posted December 13, 2015 Here's what's happening. Show physics. Carve any shape. Look at where the physics are, wrong aren't they. That's why the nav mesh is wrong. Now save the map. Open it again. Fixed. Link to comment Share on other sites More sharing options...
Josh Posted January 4, 2016 Share Posted January 4, 2016 That's not good! My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
T0X1N Posted January 6, 2016 Share Posted January 6, 2016 Here's what's happening. Show physics. Carve any shape. Look at where the physics are, wrong aren't they. That's why the nav mesh is wrong. Now save the map. Open it again. Fixed. Experiencing the exact same issue. Here is a screenshot of before Carve and after (This happens when using Hollow also): 1 Website | Twitter | Facebook | Steam Play Our Latest Game: Relic Rogue Link to comment Share on other sites More sharing options...
Josh Posted January 6, 2016 Share Posted January 6, 2016 Fixed on beta branch, Windows only. 2 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts