onaid Posted January 1, 2016 Share Posted January 1, 2016 in the attached level i have a fps player and a turning object with the motor .lua as its script file. .how do i stop the interaction between player and object ( not able to press E on the turning object ) ? thank you. https://drive.google.com/folderview?id=0BxWM6ILP8Pf9WkFic205WHV2aWM&usp=sharing Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted January 1, 2016 Share Posted January 1, 2016 Not sure whats happening here. For the hand to appear you need A "use" function to be in the script attached to your cylinder.Which you don't have. Maybe there is something wrong with your FPS script. Have you modified it? Quote Link to comment Share on other sites More sharing options...
onaid Posted January 1, 2016 Author Share Posted January 1, 2016 no its a prefab Quote Link to comment Share on other sites More sharing options...
macklebee Posted January 1, 2016 Share Posted January 1, 2016 For the hand to appear you need A "use" function to be in the script attached to your cylinder. Only part of the story. The fps player script allows for player interaction as signaled by the 'hand' icon in two ways - if the picked entity has a script attached with the "Use" function or if the picked entity has a mass greater than zero and less than the max carrying weight (default is set at 5). So the simplest way to prevent the player from interacting with the cylinder is to increase the cylinder's mass (above the default max carrying weight of 5). 2 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
onaid Posted January 6, 2016 Author Share Posted January 6, 2016 "So the simplest way to prevent the player from interacting with the cylinder is to increase the cylinder's mass (above the default max carrying weight of 5). " thank you macklebee that done the trick 2 Quote Link to comment Share on other sites More sharing options...
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