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Sprites Not Receiving Lights Correctly


T0X1N
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I am using the Beta and I noticed that sprites are not receiving light sources correctly. Put a point light in the scene and put a sprite near the light. Orbit the camera and you will notice that the sprite is lit when it is facing away from the light source. If it faces the light source, it becomes unlit. This also happens if you use a directional light and spotlight. See the screenshots below:

 

1.jpg

 

2.jpg

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