Josh Posted January 14, 2016 Share Posted January 14, 2016 See the "Content Guidelines" in this lesson: https://www.leadwerks.com/learn?page=Tutorials_Editor_Workshop#section6 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
reepblue Posted January 14, 2016 Share Posted January 14, 2016 By default Leadwerks Editor displays major grid lines every 8 units. This is because textures are power-of-two dimensions like 255, 512, 1024, etc. and it makes it easy to line up CSG geometry with details on textures.... Fix to 256 please. select the File > Export menu item to save the map brushes as an OBJ file, to be imported into your modeling application. I didn't know you could do that! Overall, nice guide, but I figured this out myself from years of doing mods and such. 2 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
gamecreator Posted March 29, 2017 Share Posted March 29, 2017 The link is broken for me. Quote Link to comment Share on other sites More sharing options...
Josh Posted May 25, 2017 Author Share Posted May 25, 2017 On 3/29/2017 at 0:34 PM, gamecreator said: The link is broken for me. Link is updated. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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