martyj Posted February 10, 2016 Share Posted February 10, 2016 I wanted to get some input from you guys/gals on a part of my game. Cutting down trees for wood. Wood is used in crafting and other skills in the game What do you think could be improved? 1 Quote Link to comment Share on other sites More sharing options...
Brutile Posted February 10, 2016 Share Posted February 10, 2016 - Some wood chip particle effects would be good. - Maybe the tree could break into wood logs that you can collect. - The tree could have different stages of damage where it would look partly chopped. Looking good so far 3 Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted February 10, 2016 Share Posted February 10, 2016 Agree with Brutile, some wood chips and evidence that the tree is being chopped. Also change out the mouse pointer from an arrow to a small dot. Macklebee posted some code for it here. http://www.leadwerks.com/werkspace/topic/13390-how-to-change-the-mouse-icon/page__hl__mouse Looking very good. Like the HUD. Is that a mini map in the right corner? Quote Link to comment Share on other sites More sharing options...
Brutile Posted February 10, 2016 Share Posted February 10, 2016 Also change out the mouse pointer from an arrow to a small dot. If I'm not mistaken, the mouse pointer is only from the recording software. It records it whether its hidden or not Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted February 10, 2016 Share Posted February 10, 2016 ohh OK Quote Link to comment Share on other sites More sharing options...
martyj Posted February 10, 2016 Author Share Posted February 10, 2016 If I'm not mistaken, the mouse pointer is only from the recording software. It records it whether its hidden or not You are correct. Quote Link to comment Share on other sites More sharing options...
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