Deadlyforce Posted February 14, 2016 Share Posted February 14, 2016 Debug worked fine before and game runs fine but now debug crashes with "Error: Unknown client disconnected" The only thing I changed today was make some more walls, floor, stairs and changed everything to either far or medium on view range. Before everything was set to Max on view range. I installed the latest Nvidia drivers to see if that was it but didn't help. What's going on it worked just fine before and I didn't change any coding just view range and added some stuff. Quote Link to comment Share on other sites More sharing options...
Deadlyforce Posted February 14, 2016 Author Share Posted February 14, 2016 I changed everything back to max view, deleted the floor, walls and stuff. Same thing, debug crashes but game will run fine. I save the game folder on an external hard drive every few hours when game is fine with no problems. I copied the known good game in. Debug works fine. So far I have my texture in game and the stairs and debug works fine. I will keep adding what I did before and on each step debug but I didn't do much for it to act like this, just normal level making stuff. Quote Link to comment Share on other sites More sharing options...
Deadlyforce Posted February 14, 2016 Author Share Posted February 14, 2016 I have everything back but a couple walls and a floor that are using the scifi interior pack materials and debug is fine. I don't get it. Quote Link to comment Share on other sites More sharing options...
Deadlyforce Posted February 14, 2016 Author Share Posted February 14, 2016 Well went through and did EVERYTHING the same step by step and ran it in debug mode each step. All works fine now. So it seems it must be a bug in Leadwerks. I'll just make sure I don't go very far before backing up a clean copy. Quote Link to comment Share on other sites More sharing options...
Josh Posted February 14, 2016 Share Posted February 14, 2016 It means the process crashed or there is an old process running, and the editor is losing track of what program disconnected from the debug network. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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