Poly Posted March 10, 2016 Share Posted March 10, 2016 Hello, it may be useful if you could import .obj files. They are able to save textures as well as the object so you dont have to import texture and object on its own. Best Wishes 1 Quote Link to comment Share on other sites More sharing options...
Josh Posted March 12, 2016 Share Posted March 12, 2016 We don't do this because Visual Studio generates a bunch of files with the OBJ extension as part of the build process. And FBX is the standard anyways, so there isn't a great need for other formats. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Bytecroc Posted March 13, 2016 Share Posted March 13, 2016 For C++ programmes it would be good to have some other import and export files. Why not use the assimp imort library, the some import and export files could be used. http://assimp.org/ 1 Quote Leadwerks 4.x Pro, examples please for C++, english is not my native language. Link to comment Share on other sites More sharing options...
Poly Posted March 24, 2016 Author Share Posted March 24, 2016 so there isn't a great need for other formats. I think a lot of users would be happy if they are able to import a complete object from Blender or Cinema4D into leadwerks... 1 Quote Link to comment Share on other sites More sharing options...
thehankinator Posted March 24, 2016 Share Posted March 24, 2016 I think a lot of users would be happy if they are able to import a complete object from Blender or Cinema4D into leadwerks... You basically have that in Blender today with the Leadwerks exporter. 1 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.