Nexerade Posted April 3, 2016 Share Posted April 3, 2016 I'm trying to import map as .fbx, it says Deleting material "S:/Users/Tianex/Documents/Leadwerks/Projects/DontForgetAboutNEWfiles/Materials/Icons/directionallight.mat" Deleting shader "S:/Users/Tianex/Documents/Leadwerks/Projects/DontForgetAboutNEWfiles/shaders/editor/sprite.shader" Deleting texture "S:/Users/Tianex/Documents/Leadwerks/Projects/DontForgetAboutNEWfiles/Materials/Icons/directionallight.tex" Loading material "S:/Users/Tianex/Documents/Leadwerks/Projects/DontForgetAboutNEWfiles/Materials/Icons/directionallight.mat"... Loading shader "S:/Users/Tianex/Documents/Leadwerks/Projects/DontForgetAboutNEWfiles/shaders/editor/sprite.shader"... Loading texture "S:/Users/Tianex/Documents/Leadwerks/Projects/DontForgetAboutNEWfiles/Materials/Icons/directionallight.tex"... Converting "depth.fbx"... Input: S:/Users/Tianex/Documents/Leadwerks/Projects/DontForgetAboutNEWfiles/depth.fbx Output: S:/Users/Tianex/Documents/Leadwerks/Projects/DontForgetAboutNEWfiles/depth.mdl FBX: Initializing scene... FBX: File version: 7.4.0 FBX: Importing scene... FBX: found mesh: 10-0 Depths MDL: total leaf bones pruned: 4 MDL: total vertices: 110992, total faces: 69184 MDL: exporting as static mesh Conversion: success Quote I am not silly. My english is just not really great. T_T But I'm learning! Link to comment Share on other sites More sharing options...
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