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Project Update "Failed to copy the libsteam_api.so to the project directory."


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I am on the leadwerks beta branch. When leadwerks updated I lost my rendering of my game.

 

I've updated my drivers and I still get a black screen.

 

So I decided to update my project. When I go to the project manager screen and click update, I get the error as stated "Failed to copy the libsteam_api.so to the project directory."

 

I will PM Josh the download to my project. Although if there's a solution without dowloading it that might be best. It's 11GB uncompressed.

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What operating system?

 

What GPU do you have?

 

Have you updated your project to get the new shaders?

 

Does the editor render, but the game doesn't?

My job is to make tools you love, with the features you want, and performance you can't live without.

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Windows 10

 

AMD Radeon R9 280X

 

Updating the project fails with "Failed to copy the libsteam_api.so to the project directory.". I suspect updating the shaders would fix the rendering.

 

The editor renders just fine.

 

 

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On another note, I don't see why it's trying to use the .so. A .so is a Linux binary shared object. WHich exists on the file system in the Linux folder, but it shouldn't be used in my project.

 

I have yet to delete Leadwerks and re-download it

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Your project contains all files needed to run the game, on all supported systems. However, a missing so file will make no difference when you run it on Windows.

 

Try copying the shaders manually.

My job is to make tools you love, with the features you want, and performance you can't live without.

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