martyj Posted April 19, 2016 Share Posted April 19, 2016 I am on the leadwerks beta branch. When leadwerks updated I lost my rendering of my game. I've updated my drivers and I still get a black screen. So I decided to update my project. When I go to the project manager screen and click update, I get the error as stated "Failed to copy the libsteam_api.so to the project directory." I will PM Josh the download to my project. Although if there's a solution without dowloading it that might be best. It's 11GB uncompressed. Quote Link to comment Share on other sites More sharing options...
Josh Posted April 19, 2016 Share Posted April 19, 2016 What operating system? What GPU do you have? Have you updated your project to get the new shaders? Does the editor render, but the game doesn't? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
martyj Posted April 19, 2016 Author Share Posted April 19, 2016 Windows 10 AMD Radeon R9 280X Updating the project fails with "Failed to copy the libsteam_api.so to the project directory.". I suspect updating the shaders would fix the rendering. The editor renders just fine. -------------- On another note, I don't see why it's trying to use the .so. A .so is a Linux binary shared object. WHich exists on the file system in the Linux folder, but it shouldn't be used in my project. I have yet to delete Leadwerks and re-download it Quote Link to comment Share on other sites More sharing options...
Josh Posted April 19, 2016 Share Posted April 19, 2016 Your project contains all files needed to run the game, on all supported systems. However, a missing so file will make no difference when you run it on Windows. Try copying the shaders manually. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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