anthony_4n7 Posted May 4, 2016 Share Posted May 4, 2016 I made simple animated model (cube) just to check how it will work in leadwerks. But it doesnt play animation sequence in leadwerks model view. Which additional steps must be done to prepare blender animated midel for export for leadwerks? I tried baked animation too, still zero results. Is anyone here uses this engine with actual animated models exported from blender? Quote Link to comment Share on other sites More sharing options...
Josh Posted May 4, 2016 Share Posted May 4, 2016 See the animation section in this tutorial: http://www.leadwerks.com/werkspace/page/tutorials/_/models-and-animation-r8 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted May 4, 2016 Share Posted May 4, 2016 I wanted to make this a little bit easier because this issue has come up a few times. Normally if your model uses textures Leadwerks will automatically generate a material file that uses the animation shader. However, since your model does not use textures, no material is generated, so no animation is visible. I changed it so the engine will use an internal animation shader automatically when this occurs. You must opt into the beta branch on Steam to get the update. Animation will only be visible in the Model Editor window in the editor, as the rest of the engine has not been updated yet. You also need to update your project to get the new default animation shader I added. I noticed your model has three animations, but only the second one is visible when selected. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
anthony_4n7 Posted May 5, 2016 Author Share Posted May 5, 2016 Thanks for detailed answer. Problem solved. Quote Link to comment Share on other sites More sharing options...
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