Roland Posted May 14, 2016 Share Posted May 14, 2016 I'm currently learning Mari for texturing. In Mari you can combine different channels (diffuse, normal, spec etc. ) into a shader. Here it what can one can choose between. Anyone have an idea on which is the most suitable for Leadwerks? Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
dennis Posted June 3, 2016 Share Posted June 3, 2016 Choose diffuse and Specular or just flat. You will add your shaders later on inside LE Quote Link to comment Share on other sites More sharing options...
nick.ace Posted June 4, 2016 Share Posted June 4, 2016 I think Roland's referring to the pseudo-PBR stuff that's been going on recently with Leadwerks. I don't have Mari, but try BDRF. I think that's the lighting model that PBR uses. Quote Link to comment Share on other sites More sharing options...
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