Hachik0 Posted May 27, 2016 Share Posted May 27, 2016 So, i've been pretty new to modelling. And i've found Sketchup the first way of making simple models and such. It is great so far, but i have an issue. When importing my model in to leadwerks, when i make a more complexed model, it causes to do this: And this is how it looks like when in leadwerks: You can clearly see lines overlapping. What is causing it? Did i do something wrong? Thanks! Quote Link to comment Share on other sites More sharing options...
Express Lab Games Posted June 5, 2016 Share Posted June 5, 2016 Mm, I am working with Sketchup too but not for games. Sketchup is not optimised for games I think, because instead of making polygons it represents the models as surfaces. For exemple Unity doesnt reads the surfaces as good as polygon models, I doubt that Leadwerks do. Also you will have a hard time in texturing and making materials for models you create in Sketchup, because Sketchup doesnt creates an UV map. I tried to texture in Mudbox for exemple, but without an UV map of the model, either you will get lots of color artifacts either you can not paint at all. Also keep in mind that if you want to sculpt something you make from Sketchup, you will have an issue because Sketchup doesnt add subdivisions on the model. I would suggest to switch to Blender which is free and its used by lots of indie developers, plus there are thousands of tutorials. If you want to invest, you can pick Maya or 3Ds max Quote If you can't make it good, at least make it look good! Link to comment Share on other sites More sharing options...
cassius Posted June 5, 2016 Share Posted June 5, 2016 I have used Sketchup to make houses for use in Leadwerks without problems.I load them into uu3d and save as fbx. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
gamecreator Posted June 5, 2016 Share Posted June 5, 2016 Try opening the model in the Model Editor and go to Tools, Calculate Normals. Quote Link to comment Share on other sites More sharing options...
Bolt Posted June 11, 2016 Share Posted June 11, 2016 When importing my model in to leadwerks, when i make a more complexed model, it causes to do this: How did you export your model from Sketchup? What file format did you use? Your model doesn't appear to be triangulated. If your model has complex polygons, such as holes or concave shapes, then it needs to be triangulated on export. Quote Ultimate Unwrap 3D: http://www.unwrap3d.com Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.