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Question: Texture in LW Editor vs. Game


burgelkat
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Hallo,

 

in the Leadwerks Editor --> Perspective View the texture Looks Picture 1

 

if i start the Game it looks like Picture 2

 

What I have to adjust , so that the textures look like in the editor ?

 

in my FPSPlayer Scritpt i added this codes so the game looks better

but the terraintexture has pixels

 

self.camera:SetMultisampleMode((System:GetProperty("multisample","4")))
World:SetTerrainQuality((System:GetProperty("terrainquality","2")))
World:SetWaterQuality((System:GetProberty("waterquality","2")))
World:SetLightQuality((System:GetProperty("lightquality","3")))
World:SetTessellationQuality(4)
Camera:SetHDRMode(1)
Texture:SetTrilinearFilterMode(3)

 

Can someone help? It must be something with the terrainresolution.

 

thanks and greetings

 

Edit: It seems i can´t use Terrain Qualitiy high in game?

post-13719-0-03647600-1465660587_thumb.jpg

post-13719-0-61110800-1465660621_thumb.jpg

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