lxFirebal69xl Posted June 19, 2016 Share Posted June 19, 2016 This issue started happening since the latest update where I would load a level, and if I tested it in the editor immediately, it would work without problems, but, if I just moved a single piece of code in the flowgraph it would make the level crash when loading completely, from then on out, the level wouldn't work anymore, no matter what I did. Here's a short 2 minute video showing the problem. Things I have tried: -Re-loading the level. -Re-installing the engine. -Make a new project. I'm using the latest version of LEX 1. Link to comment Share on other sites More sharing options...
lxFirebal69xl Posted June 19, 2016 Author Share Posted June 19, 2016 Bump, still haven't found a fix Link to comment Share on other sites More sharing options...
Josh Posted June 20, 2016 Share Posted June 20, 2016 Sounds like you might have an old EXE that can't load the new map file version? My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
lxFirebal69xl Posted June 20, 2016 Author Share Posted June 20, 2016 Sounds like you might have an old EXE that can't load the new map file version? I'm currently waiting on a new update for LEX, hopefully that fixes the issue. Link to comment Share on other sites More sharing options...
Josh Posted June 20, 2016 Share Posted June 20, 2016 Does the program log say something like "Map version 42 not supported"? My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
lxFirebal69xl Posted June 20, 2016 Author Share Posted June 20, 2016 Does the program log say something like "Map version 42 not supported"? Nope, everything loads fine. Link to comment Share on other sites More sharing options...
Josh Posted June 20, 2016 Share Posted June 20, 2016 You can always have me try the project in the VS debugger. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
reepblue Posted June 20, 2016 Share Posted June 20, 2016 Welp, the git is shot now due to my branch conflicts. So here is the exe's via zip. https://dl.dropboxusercontent.com/u/16218991/Requests/lex1.zip What will help is if you post your log as we don't know what's happening. It shouldn't be the application. As for the template (LEX1), I'm thinking about nuking the git and uploading a lighter version of it. It was a bad idea to add shaders and scripts that get outdated and no one seems to be using anyway, Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
lxFirebal69xl Posted June 20, 2016 Author Share Posted June 20, 2016 Welp, the git is shot now due to my branch conflicts. So here is the exe's via zip. https://dl.dropboxusercontent.com/u/16218991/Requests/lex1.zip What will help is if you post your log as we don't know what's happening. It shouldn't be the application. As for the template (LEX1), I'm thinking about nuking the git and uploading a lighter version of it. It was a bad idea to add shaders and scripts that get outdated and no one seems to be using anyway, This fixed my problem thankfully. Link to comment Share on other sites More sharing options...
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