Undac Posted June 19, 2016 Share Posted June 19, 2016 Let say that you want to equip your characters with weapons: load the model, set hand bone as it's parent and voila! But what about clothing and armours? They are not stiff and I cannot find a solution to deal with them when loading an animation. I've tried quite a few things, with different degrees of success. The best looking one so far is breaking them into multiple parts and attaching each part to it's corresponding bone, but the result is not what I expected. Any ideas on this one? Quote Link to comment Share on other sites More sharing options...
dennis Posted June 23, 2016 Share Posted June 23, 2016 Give the armor itself bones as your character has them. Let the bones attach to the ones corresponding with eachother. 2 Quote Link to comment Share on other sites More sharing options...
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