tjheldna Posted June 20, 2016 Share Posted June 20, 2016 Not sure if this is a bug, but I'll put it here anyway. With SSAO set, it renders around the edges of the skybox ruining the illusion of it being a sky. Is there anything that can be done to eliminate that when SSAO is on? Link to comment Share on other sites More sharing options...
shadmar Posted June 20, 2016 Share Posted June 20, 2016 Are you using a material or tex as source of skybox? HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Josh Posted June 20, 2016 Share Posted June 20, 2016 Interesting that it happens with a material used but not when a texture is used. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted June 20, 2016 Share Posted June 20, 2016 Disable the depth mask on the skybox material and it is fixed. I will update the file, too. 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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