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Objects get strange tree-like shadows


blueapples
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This is pretty strange. When this collection of barrels are all close together, they appear to be casting a tree-like shadow. To the left of the barrels you can see a single one I moved out of the group, which has the correct shadow. It has to be about that far away to not render the strange tree shadow.

 

There is also a "shadow" line that intersects the entire scene at certain angles, visible in the lower-right. This is not cast by any visual object -- I have no idea where it comes from.

 

I am sending Josh a SVN account on our server to check out the project as this will be much faster than uploading a ZIP file. Hopefully this will be okay. The bug is in Revision 4.

 

post-17500-0-43847000-1468122477_thumb.jpg

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Look at your tree's material shader settings. I suspect you are missing your shadow shaders for the trees.

 

As an example: http://www.leadwerks.com/werkspace/topic/14178-dark-shadow/#entry97265

and http://www.leadwerks.com/werkspace/topic/14726-dlc-oak-tree-shadow/#entry100102

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

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