blueapples Posted July 10, 2016 Share Posted July 10, 2016 This is pretty strange. When this collection of barrels are all close together, they appear to be casting a tree-like shadow. To the left of the barrels you can see a single one I moved out of the group, which has the correct shadow. It has to be about that far away to not render the strange tree shadow. There is also a "shadow" line that intersects the entire scene at certain angles, visible in the lower-right. This is not cast by any visual object -- I have no idea where it comes from. I am sending Josh a SVN account on our server to check out the project as this will be much faster than uploading a ZIP file. Hopefully this will be okay. The bug is in Revision 4. Quote Link to comment Share on other sites More sharing options...
macklebee Posted July 10, 2016 Share Posted July 10, 2016 Look at your tree's material shader settings. I suspect you are missing your shadow shaders for the trees. As an example: http://www.leadwerks.com/werkspace/topic/14178-dark-shadow/#entry97265 and http://www.leadwerks.com/werkspace/topic/14726-dlc-oak-tree-shadow/#entry100102 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
blueapples Posted July 10, 2016 Author Share Posted July 10, 2016 Ah, yep. That did it. Quote Link to comment Share on other sites More sharing options...
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