blueapples Posted July 10, 2016 Share Posted July 10, 2016 Hey guys, Is it possible to get vegetation reflected into the water surface? Thanks! Quote Link to comment Share on other sites More sharing options...
Josh Posted July 10, 2016 Share Posted July 10, 2016 Right now we don't for performance reasons, but that's a good example of when it would be appropriate. Maybe not the grass, but the trees for sure. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
gamecreator Posted July 10, 2016 Share Posted July 10, 2016 It looks very weird without it. Seems like there should be a shader trick or something where you can copy the vegetation to a buffer, flip them upside down... I don't know. Quote Link to comment Share on other sites More sharing options...
shadmar Posted July 10, 2016 Share Posted July 10, 2016 That just worked not along ago? However you could do this using low sample sslr which would probably be cheaper, but with FOV issues. 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Wchris Posted July 11, 2016 Share Posted July 11, 2016 That just worked not along ago? It was reported as not working well in bug section http://www.leadwerks.com/werkspace/topic/13879-bad-water-reflections-with-vegetation-system/ Also is there an official way to animate the water ? Quote Windows 7 home - 32 bits Intel Quad Q6600 - nVidia GTX 460 1GB - 2 GB RAM Link to comment Share on other sites More sharing options...
blueapples Posted July 12, 2016 Author Share Posted July 12, 2016 Shadmar's effects pack has an animated shader, at least I think that's where I got it. Quote Link to comment Share on other sites More sharing options...
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