Jump to content

urWorld - A place to call home


tjheldna
 Share

Recommended Posts

This release adds an assortment of new features. The main feature is a craft-able cabin, which you can walk inside. The cabin still are some areas that need attention(code and model) but it's functional.

 

PLEASE NOTE: DO NOT USE FULLSCREEN MODE FOR THIS BUILD IN THE GAMEPLAYER

 

In the gameplayer navigate to urWorld Click the 'Settings' Tab-> Uncheck 'Fullscreen'.

 

 

Click to download the July urWorld release.

 

July Update

 

- Cabin Crafting menu page is now select-able.

 

- Craft-able Cabin. Can place the 'construction site' down. The cabin will change color (red/green) pending a suitable location.

 

- Crafting ghost shader that progressively goes opaque as you build your structure.

 

- Open/Close the cabin door.

 

- Tool wear and tear. Now you will need to craft another tool once the tools health runs out. To see how much it has to go there is a progress bar located in the inventory under each item.

 

- Help menu button, located in the bottom RHS

 

- Crafting Window Cabin Icon.

 

- Various new Icons for Inventory item.

 

- Fishing system updates.

 

- GUI item scaling.

 

- Pressing 'ESC' no longer exists the game. Due to not having a menu system as of yet we decided to just make it windowed mode to exit the game for the time being.

 

- New stat HUD icons. There is a definite improvement here but they will be worked on further.

 

- Bug fixes.

 

Hope you enjoy playing this latest release and as usual if you have any comments good or bad. Feel free to do so.

  • Upvote 2
trindieprod.png?dl=0spacer.png?dl=0steam-icon.png?dl=0twitter-icon.png?dl=0spacer.png?dl=0
Link to comment
Share on other sites

Just had a quick go.

Love the icons and the label that displays when you hover over it.

The art style is evolving well.

Why do you need to be standing on grass to pick it up when everything else can be picked up from some distance from the object?

An icon on screen for crafting and one for inventory would be helpful or alternatively allow the player to move with wasd keys.

How / where do I find sticks?

 

Really coming along guys keep up the good work.

Link to comment
Share on other sites

How / where do I find sticks?

 

You click on trees without any tool equipped. Some trees don't have any sticks to offer and it's a variable amount of sticks that trees have.

 

 

 

or alternatively allow the player to move with wasd keys.

 

Currently it's a point and click game with A* pathfinding. It's like this to keep some things easier from an Indie standpoint. One of those being if/when multiplayer added it's easier to work with than real-time movement you'd get with WASD. Syncing movement becomes a lot easier to manage. You can think of it like Age of Empires or other RTS's in that respect,but we'll talk about this internally and see what we think.

 

 

Why do you need to be standing on grass to pick it up when everything else can be picked up from some distance from the object?

 

Currently when you click on grass we pathfind the tile the grass is on and move there. With other items like a log we just distance. We will look at this for consistency. Thanks for pointing this out!

 

 

Thanks for your feedback. We really crave it to help shape the game!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...