blueapples Posted July 19, 2016 Share Posted July 19, 2016 Allow for custom shapes defined by a heightmap other than circle for all deformation actions in the terrain editor. Provide some default heightmap brushes based on common patterns generated by programs such as L3DT. 4 Quote Link to comment Share on other sites More sharing options...
Crazycarpet Posted July 26, 2016 Share Posted July 26, 2016 Great idea. Quote Link to comment Share on other sites More sharing options...
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