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trying to rescale animations


didiwerks
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I'm doing a project, that i have to make a tube grow in a time. I'm using Blender , and exporting all animations does as well, but the scale animation keyframe appears not being interpretated by leadwerks.

 

Can anyone say how to make a tube constantly grow in leadwerks? Because keyframe scale animations not working, such as bones.

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Scaling animation doesn't work in Leadwerks. I don't think it's part of the .fbx file format, but I might be wrong. Your best bet is to either make a shader to scale this yourself (a lot of work and difficult) or you can scale it in your code by scaling the tube (if the tube only has one bone):

http://www.leadwerks.com/werkspace/page/api-reference/_/entity/entitysetscale-r31

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