wh1sp3r Posted March 14, 2010 Share Posted March 14, 2010 Hey, I am working on a tool for my team and perhaps, i will share it too So, what is it ? It's a editor, where you can design whole game effect like explosions, dust, animations with lights and sounds. You can use a timeline to put emitters, lights, sounds here and make animations. You can make transitions between parameters, positions, so you are able to design a sequence of explosions and other animations. This is a first screenshot from app: It's not much, I am lazy to make better one, hehe I am still on begining, but transitions are working now, you can see a timeline with keyframes for one emittor. How to play animations in your C++ app ? It's simple .. i will make a small library with few commands, and you will be able to play, pause, stop, parent this animation and get state if animation etc. Perhaps, i will make this library in lua too so, everybody can control it via messages for example. i hope, this app will be usefull ;-) Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
Flexman Posted March 15, 2010 Share Posted March 15, 2010 That looks *really useful*. Keep us appraised, we could certainly use it. Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
Pancakes Posted March 15, 2010 Share Posted March 15, 2010 hehe looks great to me too! hopefully some day I can do something useful for the community Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
Michael Betke Posted March 15, 2010 Share Posted March 15, 2010 Looks great looking forward to do it. I also like the simple and clean UI. Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
Canardia Posted March 15, 2010 Share Posted March 15, 2010 I think you still need physics objects when you want to make rain which doesn't go through houses. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
VicToMeyeZR Posted March 15, 2010 Share Posted March 15, 2010 very cool.. Good job Quote AMD Phenom II x6 1100T - 16GB RAM - ATI 5870 HD - OCZ Vertex 2 60GB SSD Link to comment Share on other sites More sharing options...
Marleys Ghost Posted March 15, 2010 Share Posted March 15, 2010 Looks good so far Wh1sper .. will there be a video showing it in action? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Pixel Perfect Posted March 15, 2010 Share Posted March 15, 2010 Sounds great but like MG .. I need to see a vid of it in action to get me all fired up and wanting it Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
wh1sp3r Posted March 15, 2010 Author Share Posted March 15, 2010 ok It's still lots of work, but i will show something soon ,hehe Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
Sooshi Posted March 15, 2010 Share Posted March 15, 2010 your UI looks cool whisper Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
dreamhead Posted March 15, 2010 Share Posted March 15, 2010 great work like always Quote the real world is in my head CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz CPU Speed 2.40 GHz RAM 3.5 GB OS Microsoft Windows XP Professional (Build Service Pack 32600) Video Card GeForce 8800 GT Video Card Features- *Video RAM 512.0 MB Video RAM 256 MB 512.0 MB Hardware T&L Yes Pixel Shader version 3.0 Vertex Shader version 3.0 using:leadwerks2.3,2 [ Link to comment Share on other sites More sharing options...
wh1sp3r Posted March 16, 2010 Author Share Posted March 16, 2010 hehe, thank you I will add a material selection now and a grid for better orientation in world, then i will make a introducing video about it. Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
Richard Simpson Posted March 16, 2010 Share Posted March 16, 2010 Cool. Looking forward to seeing it in action. Quote Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7. Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4 Link to comment Share on other sites More sharing options...
Pancakes Posted March 16, 2010 Share Posted March 16, 2010 I think it's going to be badass Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3 Link to comment Share on other sites More sharing options...
Raul Posted March 22, 2010 Share Posted March 22, 2010 Nice. This tool will help us for sure Quote i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64 rvlgames.com - my games RVL Games Facebook Page, YouTube Channel Blitzmax Link to comment Share on other sites More sharing options...
Sooshi Posted April 11, 2010 Share Posted April 11, 2010 is this still in development? Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
carlb Posted April 11, 2010 Share Posted April 11, 2010 yes it is he just been slow lol and working on other stuff at the same time Quote Asus ROG STRIX B350-F GAMMING AMD Ryzen 7 1700x 32 gb ddr4 15 TB raid 5 HD Nvidia EVGA 1060GTX Win10 64bit Link to comment Share on other sites More sharing options...
Sooshi Posted April 12, 2010 Share Posted April 12, 2010 awsome dude, cant wait.. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Sooshi Posted April 12, 2010 Share Posted April 12, 2010 also I am really itching to see how water and fire looks with this Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
wh1sp3r Posted April 13, 2010 Author Share Posted April 13, 2010 hmm yes, Carl is right .. I am slow, because I am working on more stuff at the same time. I have new ideas for particle editor, so i decided rewrite it if you have any ideas, what it should do, it's a great time to write it there before I start again. Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
Michael Betke Posted April 13, 2010 Share Posted April 13, 2010 you better write some design doc what your tool have to do and then start. Quote Pure3d Visualizations Germany - digital essences AAA 3D Model Shop specialized on nature and environments Link to comment Share on other sites More sharing options...
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