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Modify Bloom


gamecreator
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Does anyone happen to know how I can make the Leadwerks bloom shader less powerful? I was using Shadmar's but I came across a strange conflict with emission materials that happens with his but not the Leadwerks one.

 

Edit: spoke too soon. Looked in bloom.shader in the Utility folder and found

 

//-------------------------------------

//MODIFIABLE UNIFORMS

//-------------------------------------

uniform float cutoff=0.15; //The lower this value, the more blurry the scene will be

uniform float overdrive=2.0; //The higher this value, the brighter the bloom effect will be

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