reaper2259 Posted August 17, 2016 Share Posted August 17, 2016 Hi everyone i am trying to import a texture to use as gui but the problem is that when ever i import it is resized to the power of 2, i understand this is from having the generate mip maps ticked but the problem is that this option is ticked by default so unticking it does nothing since the image has already been resized and i can find no way around this. maybe i am meant to be doing png gui's different? thanks for any help, also i know this isn't really a bug(i don't think) but didn't know where to post it. Quote Link to comment Share on other sites More sharing options...
gamecreator Posted August 17, 2016 Share Posted August 17, 2016 Have you tried right-clicking on the texture and clicking reimport? Does that also reset the settings? Quote Link to comment Share on other sites More sharing options...
Josh Posted August 17, 2016 Share Posted August 17, 2016 Uncheck it and press the Save button in the texture editor. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Jazz Posted August 17, 2016 Share Posted August 17, 2016 Double-click the tex file and choose Properties>compression>uncompressed. 1 Quote --- Scott Using Windows 7 Ultimate 64 bit/Core I7-2700K @ 4312mhz/24G RAM/Nvidia GTX 1060 Link to comment Share on other sites More sharing options...
reaper2259 Posted August 17, 2016 Author Share Posted August 17, 2016 Have you tried right-clicking on the texture and clicking reimport? Does that also reset the settings? yes that just resets all the settings. Uncheck it and press the Save button in the texture editor. sorry but that doesn't work as the size conversion has already happened so hitting save just keeps it at the converted size Double-click the tex file and choose Properties>compression>uncompressed. this actually did work thanks but i have already went ahead and converted all my gui buttons to the power of two just with transparent backgrounds but i will keep this in mind for next time thanks. Quote Link to comment Share on other sites More sharing options...
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