PerEspen00 Posted August 17, 2016 Share Posted August 17, 2016 Well basically i've experienced an issue two times, with two completely diffrent games from two completley diffrent users. And a map dosent load probarly(crash) beacause a sound file is not loaded correctly. An easy fix is to copy the sound file and add it to the rot of the game. But this leaves all the sound files wide open, and you have to run two copies of each sound file in your standalone build. recreate by publishing a game standalone with sounds and load maps using these sounds. And the bug should happen. Or i donnu if its a bug or not, but seems kinda stupid if its not, remeber this has happend two times from two diffrent sources Link to comment Share on other sites More sharing options...
Josh Posted August 17, 2016 Share Posted August 17, 2016 I need the exported game to test with. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
PerEspen00 Posted August 17, 2016 Author Share Posted August 17, 2016 Do you want the standalone version? here is the link: the crash happens after the first lvl, in the menu click "new game", you're in god mode so just run to the exit elevator https://drive.google.com/open?id=0B1l-UwPIgVQZaFF2SGc4LTNnTGc 1 Link to comment Share on other sites More sharing options...
Josh Posted August 17, 2016 Share Posted August 17, 2016 Thanks! I got it figured out and updated it for you. You must update your project to get the new EXEs. P.S. cool sparks. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
PerEspen00 Posted August 18, 2016 Author Share Posted August 18, 2016 thanks Link to comment Share on other sites More sharing options...
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